Fix: npc animations - #549
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Fix npcs switching between idle and playing a constant animation Fix npcs stuck in animation when they should be playing death animation
WalkthroughThis update introduces a new private flag, Changes
Sequence Diagram(s)sequenceDiagram
participant Client
participant MovementState
participant EmoteActionTask
Client->>MovementState: Trigger Emote
MovementState->>EmoteActionTask: Start Emote
EmoteActionTask-->>MovementState: Emote Completed
alt dontIdleOnStateEnd is true
MovementState-->>MovementState: Return (skip Idle)
else dontIdleOnStateEnd is false
MovementState->>MovementState: Idle()
end
Estimated code review effort2 (~15 minutes) Possibly related PRs
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Fix npcs switching between idle and playing a constant animation
Fix npcs stuck in animation when they should be playing death animation
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